Chongara's Monster Book

   Written by Wanizame 
   http://www.sharkme.net 
  This guide is best viewed in the Courier Font at    14pts. 
   Notes & Updates : 
  7/4/04 - This guide is still in the works, 
   please check back in a few weeks for a full 
   version. 
  7/8/04 - Well I went ahead and finished this one 
   ahead of time. I added a section on what all the 
   dropped items effects are.  
  7/10/04 0 The only Monster/Character not in the book is Choko. I did search Choko though, she has 999HP when you fight her. 
 
   This Guide was made for Players who may want an 
   advanced warning, or important information on 
   what they are up against in battles, you 
   may use this guide as long as you link back to 
   my site. With the exception  of GameFAQs who may 
   use it willy nilly. 
   Notes : 
   1. Some 'Monsters' in the book are the game's  
   main Characters, their Status reads as they were 
   when you first get them, this also Applies to 
   Chongara's Summon Monsters. 
   2. The Monster Book is only for use with Arc the 
   Lad, not Arc the Lad II, this is because 
   Monster's stats do not change in Arc1, but they  
   do in Arc2. 
  Chongara's Monster Book - 
  0. Arc 
     Level 1           Range 3 
     Hit Points 15     Magic Points 6 
     Attack 2          Magic 2 
     Defense 2         Agility 1 
     Jump Level 1      Throw Level 1 
     Counter Level 1   Catch Level 0 
     Abilities - 
     A. Burn Ground 
     B. Toltal Healing 
     C. Gale Flash 
     D. Slow Enemy 
  1. Kukuru 
     Level 3           Range 4 
     Hit Points 14     Magic Points 13 
     Attack 4          Magic 3 
     Defense 3         Agility 1 
     Jump Level 1      Throw Level 1 
     Counter Level 0   Catch Level 0 
     Abilities - 
     A. Cure 
     B. Silencer 
     C. Divine Judgement 
     D. Divide 
  2. Tosh 
     Level 13          Range 4 
     Hit Points 56     Magic Points 32 
     Attack 9          Magic 7 
     Defense 7         Agility 4 
     Jump Level 1      Throw Level 1 
     Counter Level 1   Catch Level 0 
     Abilities - 
     A. Ouka-raibaku-zen 
     B. Jubakuken 
     C. Shinku-zen 
     D. Koei-zen 
  3. Poco 
     Level 2           Range 3 
     Hit Points 18     Magic Points 12 
     Attack 3          Magic 2 
     Defense 3         Agility 0 
     Jump Level 0      Throw Level 1 
     Counter Level 0   Catch Level 0 
     Abilities - 
     A. Lion Drum 
     B. Cheer Trumpet 
     C. Healing Harp 
     D. Slow Bass 
  4. Gogen 
     Level 15          Range 3 
     Hit Points 38     Magic Points 65 
     Attack 7          Magic 10 
     Defense 8         Agility 3 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 1 
     Abilities - 
     A. Explosion 
     B. Diamond Dust 
     C. Wind Slash 
     D. Thunderstorm 
  5. Iga 
     Level 20          Range 3 
     Hit Points 80     Magic Points 32 
     Attack 14         Magic 11 
     Defense 11        Agility 4 
     Jump Level 1      Throw Level 1 
     Counter Level 1   Catch Level 1 
     Abilities - 
     A. Senpu-gekishu 
     B. Ryusei-baku 
     C. Kishinryu-eiha 
     D. Messho-reppa 
  6. Chongara 
     Level 16          Range 3 
     Hit Points 42     Magic Points 60 
     Attack 10         Magic 10 
     Defense 9         Agility 3 
     Jump Level 1      Throw Level 0 
     Counter Level 1   Catch Level 0 
     Abilities - 
     A. Summon 
     B. Search 
  7. Skeleton 
     Level 8           Range 3 
     Hit Points 25     Magic Points 0 
     Attack 5          Magic 0 
     Defense 3         Agility 1 
     Jump Level 0      Throw Level 0 
     Counter Level 1   Catch Level 0 
     Abilities -       Drop - 
     A. None           Bitter Leaf 
  8. Ghost 
     Level 5           Range 3 
     Hit Points 10     Magic Points 9 
     Attack 3          Magic 2 
     Defense 1         Agility 0 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Silence        Sacred Water 
  9. Zombie 
     Level 4           Range 2 
     Hit Points 18     Magic Points 0 
     Attack 4          Magic 0 
     Defense 1         Agility 0 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Paralyze       Poison Berry 
     B. Throw 
 10. Green Slime 
     Level 1           Range 3 
     Hit Points 3      Magic Points 3 
     Attack 4          Magic 0 
     Defense 0         Agility 0 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Split          Herb 
     B. Poison 
 11. Ninja 
     Level 14          Range 3 
     Hit Points 35     Magic Points 15 
     Attack 8          Magic 4 
     Defense 5         Agility 3 
     Jump Level 1      Throw Level 1 
     Counter Level 1   Catch Level 0 
     Abilities -       Drop - 
     A. Shuriken Bomb  Small Bomb 
     B. Bomb 
 12. Witch Doctor 
     Level 6          Range 3 
     Hit Points 15     Magic Points 14 
     Attack 3          Magic 7 
     Defense 2         Agility 1 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Dream Knock    Hard Nettle 
 13. Warlord 
     Level 11          Range 3 
     Hit Points 30     Magic Points 12 
     Attack 6          Magic 4 
     Defense 4         Agility 2 
     Jump Level 1      Throw Level 1 
     Counter Level 1   Catch Level 1 
     Abilities -       Drop - 
     A. None           Attack Tonic 
 14. Evil Bonze 
     Level 7          Range 3 
     Hit Points 20     Magic Points 24 
     Attack 4          Magic 4 
     Defense 3         Agility 1 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 1 
     Abilities -       Drop - 
     A. Cleanse        Sleep Ball 
 15. Giant Bat 
     Level 18             Range 4 
     Hit Points 32        Magic Points 0 
     Attack 15            Magic 5 
     Defense 9            Agility 5 
     Jump Level 0         Throw Level 0 
     Counter Level 0      Catch Level 0 
     Abilities -          Drop - 
     A. Blood Siphon      Speed Satchel 
     B. Supersonice Blast 
 16. Doll Master 
     Level 15          Range 4 
     Hit Points 45     Magic Points 0 
     Attack 8          Magic 3 
     Defense 5         Agility 3 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Darkness       Paralysis Apple 
     B. Doll Dance 
 17. Soul Reaper 
     Level 22           Range 3 
     Hit Points 102     Magic Points 78 
     Attack 19          Magic 16 
     Defense 15         Agility 6 
     Jump Level 0       Throw Level 0 
     Counter Level 1    Catch Level 0 
     Abilities -        Drop - 
     A. Dante's Decent  Attack Tonic 
     B. Black Thunder 
 18. Fire Elemental 
     Level 2           Range 3 
     Hit Points 12     Magic Points 9 
     Attack 3          Magic 2 
     Defense 1         Agility 0 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Fusion         Stone 
     B. Bomb 
 19. Bloodweed 
     Level 10          Range 0 
     Hit Points 22     Magic Points 37 
     Attack 6          Magic 5 
     Defense 4         Agility 1 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Shed Seeds     Neba Neba 
     B. Pollen Blast 
 20. Dream Cloud 
     Level 3           Range 4 
     Hit Points 15     Magic Points 10 
     Attack 4          Magic 1 
     Defense 2         Agility 6 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Inclose        Herb 
 21. Stone Jackel 
     Level 19          Range 2 
     Hit Points 68     Magic Points 40 
     Attack 13         Magic 10 
     Defense 8         Agility 1 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Zone Attack    Atrophy Ball 
     B. Stone 
 22. Mighty Fly 
     Level 12          Range 4 
     Hit Points 35     Magic Points 0 
     Attack 6          Magic 2 
     Defense 3         Agility 2 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Flame          Small Bomb 
     B. Slap 
 23. Werewolf 
     Level 24          Range 5 
     Hit Points 53     Magic Points 23 
     Attack 9          Magic 4 
     Defense 6         Agility 4 
     Jump Level 1      Throw Level 0 
     Counter Level 1   Catch Level 0 
     Abilities -       Drop - 
     A. Bite           Speed Satchel 
 24. Blood Skeleton 
     Level 24          Range 4 
     Hit Points 96     Magic Points 0 
     Attack 18         Magic 8 
     Defense 13        Agility 5 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. None           Bitter Leaf 
 25. Shadow Skeleton 
     Level 36          Range 4 
     Hit Points 118    Magic Points 0 
     Attack 24         Magic 12 
     Defense 18        Agility 7 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. None           Sacred Water 
 26. Wraith 
     Level 9           Range 3 
     Hit Points 26     Magic Points 10 
     Attack 6          Magic 4 
     Defense 4         Agility 2 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Silence        Blindness Grass 
 27. Ghoul 
     Level 13          Range 2 
     Hit Points 38     Magic Points 0 
     Attack 7          Magic 2 
     Defense 4         Agility 2 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Paralyze       Rue's Satchel 
     B. Throw 
 28. Water Slime 
     Level 20          Range 3 
     Hit Points 64     Magic Points 6 
     Attack 12         Magic 6 
     Defense 11        Agility 4 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Split          Power Jelly 
     B. Poison 
 29. Blood Slime 
     Level 37          Range 3 
     Hit Points 104    Magic Points 9 
     Attack 15         Magic 11 
     Defense 15        Agility 6 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Split          Cure-All 
     B. Poison 
 30. Assassin 
     Level 28          Range 3 
     Hit Points 95     Magic Points 29 
     Attack 17         Magic 9 
     Defense 11        Agility 6 
     Jump Level 2      Throw Level 1 
     Counter Level 1   Catch Level 1 
     Abilities -       Drop - 
     A. Shuriken Bomb  Big Bomb 
     B. Bomb 
 31. Ninja Lord 
     Level 40          Range 3 
     Hit Points 156    Magic Points 71 
     Attack 24         Magic 26 
     Defense 18        Agility 7 
     Jump Level 2      Throw Level 2 
     Counter Level 2   Catch Level 2 
     Abilities -       Drop - 
     A. Shuriken Bomb  Cure-All 
     B. Bomb 
     C. Paralyze 
 32. Voodoo Man 
     Level 15          Range 3 
     Hit Points 32     Magic Points 16 
     Attack 7          Magic 9 
     Defense 5         Agility 3 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Explosion      Hard Nettle 
 33. Boogie Man 
     Level 23          Range 3 
     Hit Points 82     Magic Points 104 
     Attack 11         Magic 12 
     Defense 9         Agility 4 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Wind Slash     Herb 
 34. Necromancer 
     Level 27          Range 3 
     Hit Points 72     Magic Points 140 
     Attack 16         Magic 15 
     Defense 10        Agility 4 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Thunderstorm   Cure-All 
 35. Wizard 
     Level 42          Range 4 
     Hit Points 59     Magic Points 164 
     Attack 13         Magic 21 
     Defense 12        Agility 6 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Diamond Dust   Poison Berry 
 36. Demi Monk 
     Level 16          Range 3 
     Hit Points 43     Magic Points 42 
     Attack 11         Magic 7 
     Defense 6        Agility 4 
     Jump Level 1      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Silence        Nettle 
 37. Mad Monk 
     Level 24            Range 3 
     Hit Points 80       Magic Points 50 
     Attack 15           Magic 9 
     Defense 10          Agility 5 
     Jump Level 1        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Divine Judgement Poison Berry 
 38. Dark Monk 
     Level 25            Range 3 
     Hit Points 87       Magic Points 68 
     Attack 17           Magic 16 
     Defense 13          Agility 5 
     Jump Level 2        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Divine Judgement Bitter Leaf 
 39. Wicked Monk 
     Level 40          Range 3 
     Hit Points 112    Magic Points 78 
     Attack 20         Magic 22 
     Defense 19        Agility 7 
     Jump Level 2      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Divide         Blindness Grass 
 40. Mad Puppeteer 
     Level 38          Range 4 
     Hit Points 138    Magic Points 0 
     Attack 18         Magic 8 
     Defense 11        Agility 6 
     Jump Level 0      Throw Level 0 
     Counter Level 0   Catch Level 0 
     Abilities -       Drop - 
     A. Darkness       Rue's Satchel 
     B. Doll Dance 
 41. Hellhound 
     Level 35          Range 5 
     Hit Points 91     Magic Points 76 
     Attack 22         Magic 12 
     Defense 14        Agility 6 
     Jump Level 2      Throw Level 0 
     Counter Level 2   Catch Level 0 
     Abilities -       Drop - 
     A. Bite           Stone 
 42. Soul Stealer 
     Level 41           Range 3 
     Hit Points 168     Magic Points 130 
     Attack 19          Magic 16 
     Defense 12         Agility 8 
     Jump Level 0       Throw Level 0 
     Counter Level 1    Catch Level 0 
     Abilities -        Drop - 
     A. Dante's Decent  Rue's Satchel 
     B. Black Thunder 
     C. Edge of Death 
 43. Vampire Bat 
     Level 30            Range 4 
     Hit Points 65       Magic Points 0 
     Attack 22           Magic 8 
     Defense 11          Agility 6 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Blood Siphon     Speed Satchel 
     B. Supersonic Blast 
 44. Blood Knight 
     Level 17            Range 3 
     Hit Points 52       Magic Points 44 
     Attack 12           Magic 7 
     Defense 7           Agility 5 
     Jump Level 2        Throw Level 1 
     Counter Level 1     Catch Level 1 
     Abilities -         Drop - 
     A. Slash            Energy Fruit 
 45. Black Knight 
     Level 25            Range 3 
     Hit Points 94       Magic Points 88 
     Attack 19           Magic 13 
     Defense 12          Agility 5 
     Jump Level 2        Throw Level 2 
     Counter Level 1     Catch Level 2 
     Abilities -         Drop - 
     A. Cure             Cure-All 
     B. Slash 
 46. Arch Knight 
     Level 35            Range 3 
     Hit Points 154      Magic Points 80 
     Attack 24           Magic 15 
     Defense 18          Agility 7 
     Jump Level 2        Throw Level 2 
     Counter Level 2     Catch Level 2 
     Abilities -         Drop - 
     A. Cure             Energy Fruit 
     B. Slash 
 47. Poison Cloud 
     Level 23            Range 4 
     Hit Points 62       Magic Points 0 
     Attack 14           Magic 8 
     Defense 16          Agility 6 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Poison Drops     Atrophy Ball 
 48. Medusa Lizard 
     Level 32            Range 4 
     Hit Points 95       Magic Points 54 
     Attack 20           Magic 16 
     Defense 10          Agility 3 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Zone Attack      Nettle 
     B. Stone 
 49. Dragon Fly 
     Level 45            Range 4 
     Hit Points 165      Magic Points 0 
     Attack 20           Magic 9 
     Defense 12          Agility 8 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Flame            Sleep Ball 
     B. Slap 
 50. Maneater 
     Level 31            Range 0 
     Hit Points 78       Magic Points 85 
     Attack 16           Magic 13 
     Defense 13          Agility 5 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Shed Seeds       Blindness Grass 
     B. Pollen Blast 
 51. Soul Flame 
     Level 39            Range 3 
     Hit Points 132      Magic Points 9 
     Attack 22           Magic 14 
     Defense 14          Agility 4 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Fusion           Hard Nettle 
     B. Bomb 
 52. Funeral Pyre 
     Level 44            Range 3 
     Hit Points 104      Magic Points 1 
     Attack 24           Magic 16 
     Defense 20          Agility 6 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Bomb             Small Bomb 
 53. Wild Hemo-ji 
     Level 27            Range 3 
     Hit Points 78       Magic Points 50 
     Attack 14           Magic 9 
     Defense 10          Agility 4 
     Jump Level 1        Throw Level 0 
     Counter Level 1     Catch Level 0 
     Abilities -         Drop - 
     A. Hemo-ji Finger   Power Jelly 
 54. Blood Fiend  
     Level 34            Range 3 
     Hit Points 125      Magic Points 40 
     Attack 20           Magic 10 
     Defense 12          Agility 4 
     Jump Level 1        Throw Level 1 
     Counter Level 1     Catch Level 1 
     Abilities -         Drop - 
     A. None             Neba Neba 
 55. Arch Fiend 
     Level 38            Range 4 
     Hit Points 400      Magic Points 100 
     Attack 24           Magic 20 
     Defense 16          Agility 6 
     Jump Level 0        Throw Level 0 
     Counter Level 1     Catch Level 0 
     Abilities -         Drop - 
     A. Dust Rain        Cure-All 
     B. Death Ball 
 56. Stone Golem 
     Level 19            Range 2 
     Hit Points 95       Magic Points 26 
     Attack 12           Magic 11 
     Defense 10          Agility 4 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Thunder Wave     Small Bomb 
     B. Bomb 
 57. Wyvern 
     Level 32            Range 5 
     Hit Points 390      Magic Points 60 
     Attack 23           Magic 16 
     Defense 19          Agility 7 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Death Wing       Attack Tonic 
     B. Poison 
 58. Insane Minotaur 
     Level 27            Range 4 
     Hit Points 110      Magic Points 10 
     Attack 19           Magic 12 
     Defense 15          Agility 5 
     Jump Level 2        Throw Level 2 
     Counter Level 2     Catch Level 2 
     Abilities -         Drop - 
     A. None             Atrophy Ball 
 59. Ark Ghoul 
     Level 45            Range 4 
     Hit Points 420      Magic Points 140 
     Attack 25           Magic 21 
     Defense 16          Agility 7 
     Jump Level 0        Throw Level 0 
     Counter Level 1     Catch Level 0 
     Abilities -         Drop - 
     A. Dust Rain        Poison Berry 
     B. Death Ball 
 60. Fire Golem 
     Level 36            Range 3 
     Hit Points 125      Magic Points 101 
     Attack 19           Magic 12 
     Defense 15          Agility 5 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Fire Waves       Atrophy Ball 
     B. Bomb 
 61. Fate Dragon 
     Level 37            Range 6 
     Hit Points 450      Magic Points 70 
     Attack 24           Magic 14 
     Defense 16          Agility 8 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Death Wing       Bitter Leaf 
     B. Paralyze 
 
 62. Great Serpent 
     Level 65            Range 5 
     Hit Points 525      Magic Points 250 
     Attack 26           Magic 26 
     Defense 17          Agility 12 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         Drop - 
     A. Death Wing       Neba Neba 
     B. Silent Waves 
 63. Novice Monk 
     Level 22            Range 3 
     Hit Points 85       Magic Points 1 
     Attack 14           Magic 8 
     Defense 6           Agility 4 
     Jump Level 0        Throw Level 0 
     Counter Level 1     Catch Level 0 
     Abilities -         Drop - 
     A. None             Attack Tonic 
 64. Amaidar Monk 
     Level 35            Range 2 
     Hit Points 158      Magic Points 144 
     Attack 17           Magic 14 
     Defense 11          Agility 5 
     Jump Level 1        Throw Level 0 
     Counter Level 2     Catch Level 0 
     Abilities -         Drop - 
     A. None             Nothing 
 65. Brain Picker 
     Level 45            Range 3 
     Hit Points 480      Magic Points 330 
     Attack 20           Magic 15 
     Defense 13          Agility 5 
     Jump Level 0        Throw Level 0 
     Counter Level 2     Catch Level 0 
     Abilities -         Drop - 
     A. None             Neba Neba 
 66. Fleshripper 
     Level 23            Range 3 
     Hit Points 85       Magic Points 20 
     Attack 17           Magic 13 
     Defense 13          Agility 6 
     Jump Level 0        Throw Level 0 
     Counter Level 1     Catch Level 0 
     Abilities -         Drop - 
     A. None             Energy Fruit 
 67. Gutwrencher 
     Level 60            Range 3 
     Hit Points 245      Magic Points 750 
     Attack 27           Magic 23 
     Defense 25          Agility 13 
     Jump Level 0        Throw Level 0 
     Counter Level 2     Catch Level 0 
     Abilities -         Drop - 
     A. None             Sleep Ball 
 68. Fleshpicker 
     Level 54            Range 5 
     Hit Points 130      Magic Points 30 
     Attack 22           Magic 20 
     Defense 21          Agility 14 
     Jump Level 0        Throw Level 0 
     Counter Level 1     Catch Level 0 
     Abilities -         Drop - 
     A. None             Herb 
 69. Kelack 
     Level 14            Range 4 
     Hit Points 60       Magic Points 56 
     Attack 8            Magic 16 
     Defense 8           Agility 5 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         
     A. Cure 
 70. Mofly 
     Level 15            Range 4 
     Hit Points 55       Magic Points 40 
     Attack 10           Magic 4 
     Defense 10          Agility 6 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         
     A. Make Floor 
 71. Fu-jin 
     Level 30            Range 5 
     Hit Points 84       Magic Points 64 
     Attack 17           Magic 94 
     Defense 12          Agility 6 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         
     A. Wind 
 72. Rai-jin 
     Level 29            Range 5 
     Hit Points 78       Magic Points 64 
     Attack 17           Magic 94 
     Defense 13          Agility 6 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         
     A. Storm 
 73. Odon 
     Level 20            Range 4 
     Hit Points 67       Magic Points 65 
     Attack 15           Magic 15 
     Defense 12          Agility 6 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         
     A. Transfer 
 74. Hemo-ji 
     Level 10            Range 4 
     Hit Points 20       Magic Points 20 
     Attack 6            Magic 4 
     Defense 2           Agility 5 
     Jump Level 0        Throw Level 0 
     Counter Level 0     Catch Level 0 
     Abilities -         
     A. Hemo-ji Finger  
 75. Dark Arc 
     Level 50            Range 3 
     Hit Points 144      Magic Points 81 
     Attack 26           Magic 18 
     Defense 23          Agility 9 
     Jump Level 2        Throw Level 2 
     Counter Level 2     Catch Level 2 
     Abilities -         
     A. Burn Ground 
     B. Toltal Healing 
     C. Gale Flash 
     D. Slow Enemy 
 76. Dark Kukuru 
     Level 50            Range 4 
     Hit Points 136      Magic Points 186 
     Attack 21           Magic 28 
     Defense 18          Agility 9 
     Jump Level 2        Throw Level 2 
     Counter Level 2     Catch Level 2 
     Abilities -         
     A. Cure 
     B. Silencer 
     C. Divine Judgement 
     D. Divide 
  
 77. Dark Tosh 
     Level 50            Range 3 
     Hit Points 152      Magic Points 94 
     Attack 33           Magic 18 
     Defense 27          Agility 9 
     Jump Level 2        Throw Level 2 
     Counter Level 2     Catch Level 2 
     Abilities -         
     A. Ouka-raibaku-zen 
     B. Jubakuken 
     C. Shinku-zen 
     D. Koei-zen 
 78. Dark Poco 
     Level 50            Range 3 
     Hit Points 138      Magic Points 140 
     Attack 20           Magic 30 
     Defense 18          Agility 19 
     Jump Level 2        Throw Level 2 
     Counter Level 2     Catch Level 2 
     Abilities -         
     A. Lion Drum 
     B. Cheer Trumpet 
     C. Healing Harp 
     D. Slowbass 
 79. Dark Gogen 
     Level 50            Range 3 
     Hit Points 94       Magic Points 198 
     Attack 21           Magic 28 
     Defense 16          Agility 8 
     Jump Level 2        Throw Level 2 
     Counter Level 2     Catch Level 2 
     Abilities -         
     A. Explosion 
     B. Diamond Dust 
     C. Wind Slash 
     D. Thunder Storm 
 80. Dark Iga 
     Level 50            Range 3 
     Hit Points 226      Magic Points 78 
     Attack 37           Magic 18 
     Defense 20          Agility 9 
     Jump Level 2        Throw Level 2 
     Counter Level 2     Catch Level 2 
     Abilities -         
     A. Senpu-gekishu 
     B. Ryusei-baku 
     C. Kishinryu-eiha 
     D. Messho-reppa 
 81. Dark Chongara 
     Level 50            Range 3 
     Hit Points 130      Magic Points 215 
     Attack 25           Magic 27 
     Defense 20          Agility 8 
     Jump Level 2        Throw Level 2 
     Counter Level 2     Catch Level 2 
     Abilities -         
     A. Summon 
     B. Search 
   --------------------- 
   | Dropped Item Uses | 
   --------------------- 
 The Items Listed below are not a complete list of items. 
 They are just Items that Monsters tend to drop. 
 This section explains what each item does. 
  
 1. Herb - Heals about 20HP 
 2. Energy Fruit - Heals about 60HP 
 3. Power Jelly - Cure Hemo-ji condition. 
 4. Rue's Satchel - Cure Paralysis condition. 
 5. Nettle - Cure Stone condition. 
 6. Hard Nettle - Cure Silence condition. 
 7. Sacred Water - Cure Poison condition. 
 8. Cure-All - Cure all Bad conditions. 
 9. Stone - Throw at Enemy. 
 10. Small Bomb - Throw for a Small Explosion 
 11. Big Bomb - Throw for a Big Explosion. 
 12. Paralysis Apple - Throw to cause Paralysis. 
 13. Blindness Grass - Throw to cause Blindness. 
 14. Sleep Ball - Throw to cause Sleep. 
 15. Poison Berry - Throw to cause Poison. 
 16. Neba Neba - Throw to Decrease Agility. 
 17. Atrophy Ball - Throw to Decrease both Offense & Defense. 
 18. Speed Satchel - Temp. Increase Agility. 
 19. Attack Tonic - Temp. Increase Offense. 
 
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 | Special Thanks | 
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 Orlandu17 - For helping me find #42 Soul Stealer. 
  
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 Arc the Lad™ is Trademarked by G-CRAFT, and  
 marketed in the Untited States under the Authority   of Working Designs.